The year is 1958. The Soviet Union and the United States of America are entrenched in a Cold War. But for Mikhail Kirov, captain in the Soviet Fourth Army, life is relatively idle. After serving honorably in Hungary, Mikhail is stationed to the base of Zossen Wünsdorf, south of Berlin, where he lives in a government-issued house with his wife and six-year-old daughter. Gone are the days of quelling the Hungarian Revolution. The biggest challenge he faces now is teaching his little girl arithmetic. But things are about to change.
An object of unknown origin has been intercepted over the Atlantic by the Americans. Nuclear missiles are launched. The object crashes in Iceland. In a tense moment of necessity, NATO contacts the Kremlin. The Americans need help.
Crimson Dagger serves as a prequel to the video game Xenonauts, by Goldhawk Interactive, a real time strategy game set in the Cold War era. It is a story about cooperation amid extraordinary circumstances as rival superpowers are forced into camaraderie to combat a superior foe. Selected as the leader of this unlikely alliance, Mikhail must set aside he and the Americans’ differences as they enter the unknown side-by-side, prompting the question: is the enemy of one’s enemy truly their friend?